
Electric-type Pokémon are known for their powerful attacks and unique abilities. One question that often arises is whether these Electric types deal double damage to paralyzed opponents. Paralysis is a status condition that has been present in the Pokémon games since Generation 1, and it can be a useful tactic in battles. Electric-type moves are a common cause of paralysis, but it's important to note that not all paralysis is electricity-based. While Electric-type Pokémon used to be vulnerable to paralysis, they are now immune to this status condition, regardless of the type of move used against them. This change has sparked some debate among players, with some arguing that it doesn't make sense for Electric types to be immune to all forms of paralysis.
| Characteristics | Values |
|---|---|
| Number of Electric-type Pokémon | 73 (7.12% of all Pokémon) |
| Electric-type Pokémon immune to paralysis | Yes |
| Electric-type Pokémon immune to paralysis from electric-type moves | Yes |
| Electric-type moves that can paralyze | Thunderbolt |
| Other types of moves that can paralyze | Stun Spore, Dragon Shriek, Lightning, Quake, Shock Attack Skills, Static Ability, Effect Spore, Synchronize Ability |
| Types of Pokémon that can be paralyzed by electric-type moves | Grass-type (if in the air), Ground-type |
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What You'll Learn
- Electric-type Pokémon are immune to paralysis from electric-type moves
- Paralysis lowers a Pokémon's speed and can be cured with Warrior Skills or items
- Grass-type Pokémon resist Electric-type moves when on the ground
- Paralysis can be inflicted by abilities, attacks, and Electro Nodes in Dragnor
- Paralysis is a status condition that has been in Pokémon games since Generation 1

Electric-type Pokémon are immune to paralysis from electric-type moves
Electric-type Pokémon are immune to paralysis caused by electric-type moves. This is because, as of Generation IX, Electric-type Pokémon are immune to paralysis from any type of move, including electric-type ones. This is a change from previous generations, where Electric-type Pokémon could be paralysed by electric-type moves.
It is important to note that paralysis in Pokémon can be caused by a variety of factors, including electric-type moves, physical force, and abilities. For example, in the episode "Pinch Healing!", a wild Gloom paralysed a wild Electrode with Stun Spore, and in "Shapes of Things to Come!", Paul's Elekid paralysed Roark's Onix with its Static Ability.
While Electric-type Pokémon are immune to paralysis from electric-type moves, Ground-type Pokémon are susceptible to paralysis from electric-type moves. However, Ground-type Pokémon can only be paralysed by alternate-type moves like Glare and Body Slam, as they are immune to electric-type moves.
Some players have expressed confusion and dissatisfaction with the mechanics of paralysis in the game, particularly regarding Electric-type Pokémon's immunity to paralysis from electric-type moves. They argue that there are non-electrical ways to be paralysed, and that this immunity doesn't make logical sense.
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Paralysis lowers a Pokémon's speed and can be cured with Warrior Skills or items
Paralysis is a status condition in the Pokémon games that decreases a Pokémon's speed and can cause full paralysis, leaving the Pokémon unable to act. The speed of a paralysed Pokémon is decreased by 50% (as opposed to 75% in earlier generations). Paralysis also decreases the chance of escape. In Pokémon Conquest, paralysis also reduces accuracy and evasion.
Paralysis can be caused by abilities, attacks, and Electro Nodes in Dragnor. Electric-type moves can cause paralysis, but Electric-type Pokémon are immune to paralysis from electric-type moves. However, they can still be paralysed by non-electric attacks, such as Stun Spore.
Paralysis can be cured with Warrior Skills, items, or by ending the Pokémon's turn in a hot spring, water bucket, or next to one of Dragnor's Revival Nodes. In Pokémon Conquest, paralysis can also be cured by using a Paralyze Heal or a Cheri Berry (PRZCureBerry in Generation II). In addition, like all other major status conditions, it can be cured by the items Full Heal, Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, Shalour Sable, Big Malasada, Full Restore, Heal Powder, Lum Berry (MiracleBerry in Generation II), and Sacred Ash. The moves Refresh and Rest can also remove paralysis, while Heal Bell (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and Aromatherapy can remove it from all Pokémon in the user's party.
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Grass-type Pokémon resist Electric-type moves when on the ground
In the Pokémon universe, Grass-type Pokémon are able to resist Electric-type moves when on the ground. This is explained by the character Brock in the episode "Tree's a Crowd", where he states that Grass-type Pokémon can diffuse electrical attacks into the trees and the ground. However, if Grass-type Pokémon are in the air, they cannot diffuse electricity from Electric-type attacks, resulting in normal damage.
The effectiveness of Electric-type moves also depends on the specific Pokémon type and the generation of the game. For example, Electric-type moves are super effective against Flying- and Water-type Pokémon, while Electric-type Pokémon themselves are weak against Ground-type moves. The Electric type is one of the eighteen types in the Pokémon series, with a total of 73 Electric-type Pokémon as of Generation IX.
It is worth noting that Electric-type Pokémon are immune to paralysis from Electric-type moves, but they can still be paralysed by other means. For instance, in the Pokémon Conquest game, paralysis lowers a Pokémon's speed and accuracy, with a 25% chance of full paralysis at the start of each turn. However, paralysis can be cured using Warrior Skills, items, or specific in-game locations.
The Grass type is one of the most common types in the Pokémon world, with 130 Grass-type Pokémon as of Generation IX. Grass-type Pokémon are generally weak against Fire-type moves and strong against Fighting, Water, and Darkness types. They are also tied with Bug as the most resisted type, being resisted by seven other types.
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Paralysis can be inflicted by abilities, attacks, and Electro Nodes in Dragnor
Paralysis is a status condition in the Pokémon games and media franchise. It is a negative status condition that lowers the afflicted Pokémon's speed and causes a 25% chance at the start of each turn for the Pokémon to be fully paralysed and unable to act. However, the Warrior of a paralysed Pokémon may still use items and abilities. Paralysis also reduces the chance of escape and the afflicted Pokémon's accuracy and evasion.
Dragnor appears in several stories, including "The Legend of Ransei", "Two Heroes of Ransei", "Four Unite Ransei", "Four Collect 100 Pokémon", "Two Kenshin versus Shingen", and "Four Ninja". In these stories, the default army of Dragnor develops over time by recruiting Warriors, forming links, increasing links, equipping items, investing in kingdom locations, and challenging other kingdoms to battle.
Paralysis can be cured with Warrior Skills, items, or by ending the Pokémon's turn in a hot spring, water bucket, or next to one of Dragnor's Revival Nodes.
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Paralysis is a status condition that has been in Pokémon games since Generation 1
In Generation 8 titles, such as Pokémon Sword & Shield, Paralysis reduces the Speed of the affected Pokémon by 50%. This reduction in Speed was previously even higher, at 75% in Generation VII and earlier. Additionally, there is a 25% chance that a paralysed Pokémon will be unable to move on its turn. This chance of immobility has remained consistent since Generation 3, but the animation for this effect has been updated over time.
Paralysis can be caused by several abilities, including Static, Effect Spore, and Synchronize. Static is exclusive to some Electric-type Pokémon, Effect Spore is found on certain Grass-type Pokémon, and Synchronize is only present in a few Psychic-type Pokémon. When a Pokémon with the Static ability is targeted by a contact move, there is a 30% chance that their opponent will become paralysed. Effect Spore has a similar effect, with a 10% chance of paralysing opponents who come into contact with a Pokémon possessing this ability. Synchronize is a unique ability that, when activated, causes the afflicted Pokémon's foe to also become paralysed.
It is important to note that Electric-type Pokémon are now immune to paralysis, regardless of the move used on them. This includes immunity to paralysis from Electric-type moves as well as alternate-type moves. However, there is some discussion among players about the logic behind Electric-type Pokémon being immune to paralysis from non-electric sources, such as Body Slam or Stun Spore.
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Frequently asked questions
Electric-type Pokémon are immune to paralysis from electric-type moves. However, they can be paralyzed by non-electric-type moves like Body Slam.
Yes, Electric-type moves can paralyze other Pokémon. Paralysis is a common secondary effect of Electric-type moves.
Yes, Ground-type Pokémon can be paralyzed by non-electric-type moves like Glare and Body Slam.
Paralysis reduces the afflicted Pokémon's Speed stat by 50% and gives a 25% chance that they won't be able to move on their turn.
Moves that can cause paralysis include Thunderbolt, Stun Spore, and Static. Abilities that can cause paralysis include Static, Effect Spore, and Synchronize.









































