Master Electric Wind Hook Fist In 5 Easy Steps

how to do electric wind hook fist

Electric Wind Hook Fist is a move used by Jin Kazama in the Tekken video game series. It is an enhanced version of the Wind Hook Fist, which Jin Kazama gained in Tekken 4 to replace the Wind God Fist. The Electric Wind Hook Fist is also known as the Fastest Right Roundhouse Punch in Japan and is a powerful move that can be used to great effect in combat. In this move, Jin lunges at his opponent with a diagonal uppercut towards their head, and if performed correctly, the air around Jin's torso will spark with red electricity.

Characteristics Values
Name of Move Electric Wind Hook Fist
Other Names Fastest Right Roundhouse Punch, Electric Thrust Godfist
Used By Jin Kazama
Game Tekken
Versions Tekken 4, Tekken 5: Dark Resurrection, Tekken 6, Tekken 7, Tekken 8
Move Type Uppercut
Special Effects Sparks around Jin's torso, red electricity

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Electric Wind Hook Fist is a move by Jin Kazama

In terms of its appearance, if the move is performed correctly, the air around Jin's torso will spark with red electricity, and he will scream "DAH!". These sparks stay in place while Jin moves forward, resulting in the sparks trailing behind him when the move is complete. If the opponent blocks the move, their body will be covered in red electricity, but they will not take any damage from it.

In Street Fighter X Tekken, the move appears similar to Jin's Demon's Paw. Jin executes a powerful version of this move by landing a powerful straight thrust while embedded with red electricity to knock his opponent down, instead of using a right hook fist in the main games. In Tekken (Mobile), this move became one of his Strike Waza Cards in all of his appearances.

In Tekken 6 and onward, during the execution of the move, the sounds of electricity would be heard when the red lightning is unleashed from his Right Roundhouse Punch. Up until Tekken 7, the move's properties on hit were identical to the Wind Hook Fist's. However, starting with Tekken 7, the Electric Wind Hook Fist became a natural launcher, causing an immediate Screw. In Tekken 8, when Heat has been activated, the move's just-frame requirement is removed, and in all cases, the move is capable of causing chip damage.

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It's an enhanced version of the Wind Hook Fist

Electric Wind Hook Fist is an enhanced version of the Wind Hook Fist. It is a move used by Jin Kazama after he unlearned the Mishima Style Fighting Karate and learned traditional Karate. This move was introduced shortly after Tekken 3 and was unlisted until Tekken 7. In Tekken 8, when Heat is activated, the move's just-frame requirement is removed.

The Electric Wind Hook Fist is also known as the Fastest Right Roundhouse Punch in Japan. It is a powerful move that involves Jin lunging at his opponent with a diagonal uppercut towards their head. When performed correctly, the air around Jin's torso sparks with red electricity, and he screams "DAH!". The sparks trail behind him as he moves forward, and if the opponent blocks the move, their body will be covered in currents of red electricity, although they will take no damage.

This move is an enhanced version of the Wind Hook Fist, offering a strong frame advantage and more advantageous positioning. It is similar to the Rising Uppercut, with a just-frame variation. In Tekken 6 and onwards, the sound of electricity can be heard when the red lightning is unleashed from Jin's Right Roundhouse Punch.

In Street Fighter X Tekken, Jin's Wind Hook Fist became even more powerful, executing a straight punch rather than a hook punch. This move caused an immediate Tornado, just like the Electric Wind Hook Fist.

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It's also known as the Fastest Right Roundhouse Punch

The Electric Wind Hook Fist is a move used by Jin Kazama in the Tekken video game series. It is also known as the Fastest Right Roundhouse Punch (or "Saisoku Migi Mawashi-tsuki" in Japanese). This move was introduced after Jin Kazama "unlearned" the Mishima Style Fighting Karate and adopted traditional Karate instead, which occurred shortly after Tekken 3.

The Electric Wind Hook Fist is an enhanced version of the Wind Hook Fist, which was introduced in Tekken 4. If executed correctly, red electricity sparks around Jin's torso as he moves forward, leaving a trail of sparks behind him. This move provides a strong frame advantage and offers more advantageous positioning compared to the standard Wind Hook Fist.

In Street Fighter X Tekken, the Wind Hook Fist took the form of a powerful straight punch, known as Demon's Paw. From Tekken 4 to Tekken 5: Dark Resurrection, Jin Kazama also had another enhanced version of the Wind Hook Fist called Omen Wind Hook Fist.

In Tekken 8, the Wind Hook Fist became a natural launcher, causing an immediate tornado, similar to the Electric Wind Hook Fist. Additionally, when Heat is activated in Tekken 8, the Electric Wind Hook Fist can be performed without the need for a just frame requirement.

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It's performed after Jin has unlearned Mishima Style Fighting Karate

The Electric Wind Hook Fist is a distinctive move of Mishima Style Fighting Karate, a fictional martial art with influences from real martial arts. The style is used by members of the Mishima Clan in the Tekken series.

Jin Kazama, a character in the Tekken series, initially used Mishima Style Fighting Karate in Tekken 3 and Tekken Tag Tournament. However, after Tekken 3, Jin rejects this style of karate, unlearning it and learning a new style based on Kyokushin Karate, referred to as "Traditional Karate" in the game.

In Tekken 4, Jin's fighting style changes to Traditional Karate, marking a shift from his previous use of Mishima Style Fighting Karate. This new style is characterized by its heavy emphasis on linear movement and powerful techniques. Jin's Traditional Karate is influenced by Kyokushin Karate, a style known for its leg kicks, knees, body shots, and grounded stances.

Despite unlearning Mishima Style Fighting Karate, Jin retains some elements of his previous style, including the Electric Wind Hook Fist. This move is a signature technique of the Mishima Clan and is characterized by its electric charge and unique execution. It is important to note that the Electric Wind Hook Fist is not a basic move and requires precise timing and practice to execute successfully.

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It's a hidden move in Tekken 6

Electric Wind Hook Fist is a hidden move in Tekken 6, performed by Jin Kazama. This move is only available to Jin after he renounces the Mishima Style Fighting Karate and learns traditional Karate instead, which happens shortly after Tekken 3. The Electric Wind Hook Fist is an enhanced version of the Wind Hook Fist and gains an even more enhanced version as Jin's Rage Drive.

The move has identical command input to the Electric Wind Godfist, which was introduced in Tekken 3 as a hidden move specific to Jin Kazama. In Tekken 6, the Electric Wind God Fist deals 26 damage, higher than the regular Wind God Fist. The Electric Wind Hook Fist is also faster than the basic Wind Hook Fist due to its "just-frame" nature, meaning it has less wind-up time. If performed correctly, the air around Jin's torso will spark with red electricity, and he will scream "DAH!". The sparks will trail behind him as he moves forward.

The Electric Wind Hook Fist has a strong frame advantage and offers more advantageous positioning than the standard Wind Hook Fist. It is worth noting that until Tekken 7, the move's properties on hit were identical to the Wind Hook Fist, but starting with Tekken 7, the Electric variant became a natural launcher, causing an immediate screw. In Tekken 8, when Heat is activated, the Electric Wind Hook Fist's just-frame requirement is removed, and it can cause chip damage in all cases.

Frequently asked questions

Electric Wind Hook Fist is a move used by Jin Kazama in the Tekken video game series.

Jin Kazama used Electric Wind Hook Fist after he "unlearned" Mishima Style Fighting Karate and learned traditional Karate in its place, which happened shortly after Tekken 3.

Electric Wind Hook Fist is performed as a powerful straight punch, similar to a diagonal uppercut towards the opponent's head. If performed correctly, the air around Jin's torso will spark with red electricity and he will scream "DAH!".

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