Electric Cherry Perk: Understanding Its Unique Power

what does the perk electric cherry do

Electric Cherry is a Perk-a-Cola in Call of Duty: Black Ops II and Call of Duty: Black Ops III, featured in the Zombies mode. It costs 2000 points to purchase and creates an electric shockwave around the player whenever they reload, which may stun nearby zombies. The emptier the magazine, the bigger the shockwave. Interestingly, Electric Cherry does not have a known perk jingle.

Characteristics Values
Cost 2000 points
Colour Blue
Drink colour Cherry red
Icon Red cherry with a lightning bolt
Availability Mob of the Dead, Origins, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations, Black Ops 4 (as Electric Burst)
Effect Creates an electric shockwave around the player whenever they reload, which may stun adjacent zombies. The emptier the magazine, the bigger the shockwave.
Jingle No known jingle, but an unused disco-themed one exists

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Electric Cherry creates a shockwave that stuns zombies

Electric Cherry is a unique Perk-a-Cola in Call of Duty: Black Ops II and Call of Duty: Black Ops III, featured in the Zombies mode. It costs 2000 points to purchase. The perk creates an electric shockwave around the player whenever they reload, which may stun nearby zombies. Interestingly, the radius of the shockwave is not determined by how many times the player reloads but by the number of rounds in their magazine. For example, using a weapon with a large magazine and only expending one round will result in a very minor shockwave. On the other hand, expending the entire magazine will produce a maximum-radius shockwave.

The Blundergat and its variants (Acid Gat and Vitriolic Withering) are particularly effective with Electric Cherry as they fire only one shot or burst at a time, resulting in a maximum-effect shockwave with each reload. This combination can be extremely valuable when facing hordes of zombies. Additionally, if the player who purchased Electric Cherry goes down, they emit a shockwave blast, stunning all surrounding zombies temporarily.

Electric Cherry first appeared in the Zombies map Mob of the Dead and could be purchased from the Electric Cherry Perk-a-Cola machine. It could also be obtained in Origins and Der Eisendrache, but from the "Der Wunderfizz" machine, which provides a random perk. In Call of Duty: Black Ops 4, Electric Cherry was succeeded by Electric Burst, which functioned similarly but included a new modifier effect. While Electric Cherry did not make a standalone return in Call of Duty: Black Ops Cold War, an upgrade for Elemental Pop replicates its function.

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The perk costs 2000 points

Electric Cherry is a Perk-a-Cola in Call of Duty: Black Ops II and Call of Duty: Black Ops III, featured in the Zombies mode. The perk costs 2000 points. It can be bought at the Electric Cherry Perk-a-Cola machine after turning it on by going to the afterlife and giving it power.

The perk creates an electric shockwave around the player whenever they reload, which may stun adjacent zombies. The shockwave's radius depends on the number of rounds in the player's magazine. For example, expending the entire magazine will result in a maximum shockwave radius, while reloading after a few shots from a machine pistol or LMG may produce a minimal or no shockwave.

The Electric Cherry perk is particularly effective when used with the Blundergat and its variants (Acid Gat, Vitriolic Withering), as they fire one shot or burst at a time, ensuring a maximum-effect shockwave. Additionally, if the player with Electric Cherry goes down, they emit a shockwave blast, stunning nearby zombies briefly.

Electric Cherry does not have a dedicated jingle like other Perk-a-Colas. In the map Mob of the Dead, it used music box tunes instead of a standard jingle, and it was originally intended to have a disco-themed jingle, which was cut as it did not fit the map's tone.

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It's available in Call of Duty: Black Ops II and III

Electric Cherry is a unique Perk-a-Cola in Call of Duty: Black Ops II and Call of Duty: Black Ops III. It creates an electric shockwave around the player whenever they reload, which may stun adjacent zombies. The emptier the magazine, the bigger the shockwave. For example, using a Blundergat, which has one bullet per magazine, would result in the maximum shockwave radius. On the other hand, using a machine pistol or LMG and reloading after a few shots might not produce any shockwave or only a very minor one.

Electric Cherry is available in the Zombies mode of Call of Duty: Black Ops II and III. In Call of Duty: Black Ops II, it can be found in the Zombies map Mob of the Dead and Origins from the Der Wunderfizz machine. In Call of Duty: Black Ops III, it appears in the Zombies maps Der Eisendrache, Zetsubou No Shima, Gorod Krovi, and Revelations. It costs 2000 points to purchase in Mob of the Dead and 1500 points per trial in Origins and Der Eisendrache. Interestingly, Electric Cherry does not have a dedicated jingle like other Perk-a-Colas.

It is worth noting that Electric Cherry has not returned as a standalone perk since Call of Duty: Black Ops III. In Call of Duty: Black Ops 4, it was succeeded by Electric Burst, which had a similar function but included a new modifier effect. While Electric Cherry did not appear in Call of Duty: Black Ops Cold War, the Tier V Aetherium Upgrade for Elemental Pop functions identically to it.

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It has no dedicated jingle

Electric Cherry is a unique perk in the Call of Duty franchise. It first appeared in Mob of the Dead, a Zombies map in Call of Duty: Black Ops II, and has since appeared in various other Zombies maps in the Black Ops series. The perk creates an electric shockwave around the player whenever they reload, which may stun nearby zombies. The shockwave's radius depends on the number of rounds in the player's magazine, with a fully empty magazine resulting in the largest shockwave.

One notable aspect of Electric Cherry is that it does not have a dedicated jingle, unlike most other perks in the game. In the map Mob of the Dead, where Electric Cherry made its debut as a physical machine, music box tunes were used instead of standard jingles. It was revealed by Jason Blundell and Craig Houston that Electric Cherry was initially supposed to have a disco-themed jingle, but it was cut as it did not fit the map's tone. Since then, Electric Cherry has not had a dedicated jingle in any subsequent maps.

The lack of a dedicated jingle for Electric Cherry is an interesting deviation from the typical perk presentation in Call of Duty. While most perks are associated with memorable jingles that players can hum or recall, Electric Cherry stands out as an exception. This absence of a jingle may have been a deliberate choice by the developers to differentiate the perk or maintain a specific atmosphere in certain maps.

Despite not having a dedicated jingle, Electric Cherry is still a well-known and sought-after perk in the Zombies mode of Call of Duty. Players appreciate its utility in stunning zombies and strategically managing their reloads to maximize the shockwave effect. The distinct lack of a jingle has not diminished its popularity or impact on gameplay, showcasing that perks in Call of Duty can be defined by more than just their audio cues.

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It's also known as Perk-a-Cola

Electric Cherry is a unique Perk-a-Cola, also known as a drinkable perk in Zombies mode. It was introduced in the Zombies map Mob of the Dead and featured in Call of Duty: Black Ops II and III. Electric Cherry costs 2000 points to purchase and creates an electric shockwave around the player when they reload, which may stun nearby zombies. The drink is cherry red, but the perk's colour is blue, and it has no known jingle.

Perk-a-Colas are acquired through vending machines spread throughout each map, with unique costs in different games. In Call of Duty: Black Ops Cold War, for example, the cost of a perk increases by 500 points for every perk the player already has, with the final perk costing 7000 points. In Vanguard, the first Demonic Fountain drink is free. In most maps, the perks spawn in fixed locations, but in some, they randomly spawn at a spawn point.

In the Aether Story, Group 935 developed most of the Perk-a-Colas, including Juggernog, Quick Revive, Speed Cola, Double Tap, Deadshot Daiquiri, and Mule Kick. In the Chaos Story, the Perk Altars are one of many supernatural objects that appear during Sentinel Trials to help those undertaking them.

Electric Cherry is particularly useful when reloading during a zombie horde attack, as it prevents the player from being exposed. It is also valuable when using the Blundergat and its variants, as they produce a shockwave of maximum effect. If the player with Electric Cherry is knocked down, they emit a shockwave blast, stunning all surrounding zombies.

Frequently asked questions

Electric Cherry is a Perk-a-Cola in Call of Duty: Black Ops II and Call of Duty: Black Ops III featured in the Zombies mode.

It creates an electric shockwave around the player whenever they reload that may stun an adjacent zombie. The emptier the magazine, the bigger the shockwave.

Electric Cherry can be found in Mob of the Dead, Origins, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, and Revelations. In Mob of the Dead, it is located on the second floor near the gondola.

Electric Cherry costs 2000 points to purchase.

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