
In Electric State DarkRP, each player has an inventory where they can store their items. Players can buy items, which are saved in their inventory, and can also be spawned in from their inventory. This inventory is separate from the player's backpack (also known as the hotbar), which does not retain items upon death. The inventory can be accessed by pressing G and can store up to 11 items. Players can obtain items through various means, including purchasing them with in-game currency, finding them in crates, or receiving them as rewards for reporting bugs. Some items are permanent, meaning they can be used at any time, and are typically obtained from Catalog Crates or event rewards.
| Characteristics | Values |
|---|---|
| Items in inventory | Saved even if the player dies |
| Items in backpack (hotbar) | Deleted upon death |
| Full inventory | Items purchased get moved to the backpack |
| Transferring items from backpack to inventory | Go to a safe place, equip the item, drop it by pressing H, and pick it up by pressing V |
| Maximum items | 11 items |
| Permanent items | Items that can be spawned from your inventory and are usable at any time |
| Permanent items sources | Catalog Crates, event grants, or developer distributions |
| Permanent items availability | Alpha Permanent items (Hatchet, Guitar, Jetpack, M1911) were available during alpha |
| Limited-time event crates | Have a pity system that grants a 100% chance of a permanent item after a certain number of unsuccessful attempts |
| Mythic weapons | Obtained by reaching a maximum of 1000 progress in Conquest War |
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What You'll Learn

Items saved in inventory even after death
In Electric State DarkRP, each player has an inventory where they can save their items. Anything in a player's inventory will be saved even after death, but items in the backpack or hotbar will be deleted. When a player buys an item, it is saved in their inventory, and if the inventory is full, it gets moved to the backpack. Players can move items from their backpack to their inventory by finding a safe place away from other players, equipping the item, and then dropping it by pressing 'H'. The item will fall to the ground and be vulnerable to theft, so the player must quickly pick it up by hovering their cursor over it and pressing 'V'.
The inventory can be accessed by pressing 'G', and players can store up to 11 items, even though the game states it can only store up to 10. The Permanent Inventory is a separate section of the player's inventory that displays all their permanent items. These items, often referred to as 'PERMs', can be spawned from the inventory and used at any time. Typically, PERMs are found in Catalog Crates but can also be obtained through event grants or developer distributions. Some players have obtained specialised permanent items by being the first to report game-breaking bugs, glitches, and vulnerabilities.
Alpha Permanent items included the Hatchet, Guitar, Jetpack, and M1911, which were available during the alpha stage in loot crates but were removed in the beta version. Edd_E has stated that most "Milestone Rewards" items were conceptual and not yet implemented. Additionally, limited-time event crates have a pity system that grants players a 100% chance of obtaining a permanent item after a certain number of unsuccessful attempts.
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Moving items from backpack to inventory
In Electric State DarkRP, each player has an inventory where they can store their items. This inventory is permanent and will be saved even if the player dies. However, any items in a player's backpack (also known as the hotbar) will be deleted upon death. Therefore, it is important for players to understand how to move items from their backpack to their permanent inventory.
When a player buys an item, it is saved in their inventory. If their inventory is full, the item is moved to their backpack. To move an item from the backpack to the permanent inventory, players must first find a safe place away from other players. This is because the next steps of transferring items will leave the player vulnerable to theft. Once in a safe place, players must equip the item they want to move by selecting and holding it.
To move the item from the backpack to the inventory, the player must drop the item by pressing 'H'. The item will fall onto the ground and the player must quickly pick it up by hovering their cursor over the item and pressing 'V'. At this stage, the item is vulnerable to theft, so players must act quickly. Once the item is picked up, it will be moved to the player's inventory.
Players can access their inventory by pressing 'G'. It is worth noting that the game states that only up to 10 items can be stored, but players have found that up to 11 items can be stored. Additionally, players can obtain permanent items, often referred to as 'PERMs', which can be spawned from their inventory and used at any time. These PERMs are typically found in Catalog Crates but can also be obtained through event grants or developer distributions.
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Permanent items or PERMs
In Electric State DarkRP, Permanent Items, often referred to as PERMs, are items that can be spawned from a player's inventory and are usable at any time. These PERMs are typically found in Catalog Crates but can also be obtained through event grants, developer distributions, or as rewards for reporting bugs. Players can also obtain PERMs through limited-time event crates, which have a pity system that grants a 100% chance of receiving a permanent item after a certain number of unsuccessful attempts.
PERMs are separate from a player's regular inventory and include items that can be placed down, such as a Slanted Suburb. Players can delete some permanent items by right-clicking on them and receiving the listed price. It is worth noting that certain items, like the Nevermore Dagger and the Recaller, have unique abilities that can be showcased with the PERM version.
During the alpha stage of the game, players could obtain Alpha Permanent items such as the Hatchet, Guitar, Jetpack, and M1911 from loot crates. However, these items were removed upon transitioning to the beta stage. Some players' data may have been affected by exploiters during this transition, which can be identified by the developers through modifications to the PenisSize value.
In addition to PERMs, players can also obtain Mythic weapons by reaching a maximum of 1000 progress in Conquest War. These weapons have fraudulent abilities matching the myth grade, and there have been issues with cheating related to their use. It is important to note that Electric State DarkRP has faced copyright problems, leading to the game's deletion, but it is currently in production with a new IP.
When starting Electric State DarkRP, players have the option to choose their job roles, with certain roles requiring the purchase of gamepasses using Robux. The Scavenger role is recommended for its high base income, generating $200 every 5 minutes through salvaging scrap items. Players can then switch to their desired job role and begin playing the game.
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Mythic weapons
In Electric State DarkRP, 'Mythic' refers to the rarity of an object. Mythic items are temporary and cannot be stored in a player's inventory or saved onto their permanent inventory. They can be obtained by placing first or second in the Dropship Crash event, which occurs every two hours. Mythic items are also the only items that can be sold through cash registers.
There are currently three mythic-tier items in the game, including the Mythic Tavor GL, which is the highest-damage automatic weapon in the game. It has a high fire rate and includes a grenade launcher, which can be fired by pressing F. The Mythic Tavor GL will instantly place you in combat mode, deduct 225 karma, and deal no damage to players but break props such as C4. When running with the Tavor GL equipped, your character will run angled rather than straight.
Another Mythic weapon is the Mythic Ghost Scythe, a 7-hit melee weapon with the ability to transform the user into a ghost. This ability allows the user to walk through player props but not use tools or interact with certain objects. The Mythic Ghost Scythe can be obtained by placing first or second in the Dropship Crash event.
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Gamepasses and Robux
In Electric State DarkRP, players can purchase game passes with Robux to access exclusive jobs, props, and abilities. These game passes can cost anywhere from 30 to 2200 Robux.
For example, the Black Market Dealer game pass costs 800 Robux and allows players to purchase and sell exclusive firearms and tools, such as the AK, M4, and M16. The Mayor game pass, priced at 2200 Robux, grants players abilities such as summoning soldiers, gathering townsfolk, hosting lotteries, making announcements, changing the weather, and calling cargo drops for government roles. The Inventor game pass, priced at 1100 Robux, enables players to purchase and sell inventions like Recallers (which allow for teleportation) and Jetpacks.
Players can also obtain Permanent Items, or "PERMs," which are usable at any time and can be spawned from their inventory. These items are typically found in Catalog Crates but can also be obtained through event grants or developer distributions. Some players have acquired specialised permanent items by being the first to report game-breaking bugs and vulnerabilities.
The Permanent Inventory is a separate section of the player's inventory that displays all their permanent items. It can be accessed by pressing "G" and selecting "Perm Inventory."
Robux can be used not only to purchase game passes but also to obtain various roles within the game. For instance, the Detective role costs 600 Robux and comes with a detective kit that includes a revolver, baton, propeller hat, and detective uniform. The Mayor role, as mentioned earlier, costs 2200 Robux, while the Black Market Dealer role costs 800 Robux. These roles offer unique abilities and opportunities for players to engage in different professions within the game.
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Frequently asked questions
Permanent inventory, or PERMs, are items that can be spawned from your inventory and used at any time. These items are typically found in Catalog Crates but can also be obtained through event grants or developer distributions.
Permanent items can be obtained from Electric State, Banker, and Far West crates, which can be purchased with Aureus from Scavenge Stations or with Robux. Limited-time event crates also have a pity system that grants players a 100% chance of obtaining a permanent item after a certain number of unsuccessful attempts.
To move an item from your backpack to your inventory, find a safe place away from other players. Equip the item by selecting or holding it, then drop it by pressing "H". The item will fall to the ground, so quickly pick it up by hovering your cursor over it and pressing "V".












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